Project Outline
- Role: Level & Game Designer
- Duties: Level Design, Game Design, Communications
- LD Team Size: 2,5
- Engine: Unity3D
- Developer: Klonk Games
- In development: 2013-2017 (on off)
- Release: February 22nd 2021
- Platforms: Desktop (Steam) XBOX One, PS4, Switch
- Links: Steam, Official Homepage
- Metascore: 69 (XBOX only)
A 5 Year evolution – Kind of
Shift Happens is a cooperative puzzle platformer for two people. Players can change their mass, throw each other around and solve puzzles in four different stylized worlds.
The concept of Shift Happens arose from the core mechanic of Mercury Shift 2D and was brought from Flash to the Unity 3D Engine. It was then produced in our self-founded company Klonk with a team of 10 people. The USP of Shift Happens is the focus on cooperation that presented a special challenge for Game and Level Design. That is why the singleplayer features a completely different set of puzzle-oriented levels.
My field of activity in Shift Happens consisted of developing the concept of a true co-op game and the creation and testing of blockouts and puzzles via an inhouse editor. Communicating with the team as well as representing the game on events were also tasks that I did. Other responsibilities were cutting gameplay trailers and community management on Steam Early Access.
Awards and Recognition
Winner Best Gamedesign and Best Kids Game
German Video Game Awards 2016
Winner Best Game at the FilmFest München, “White Elephant”
Child-Media-Awards 2016